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Showing posts with label Magneto History. Show all posts
Showing posts with label Magneto History. Show all posts

MAGNETO : Master of Magnetism

"Actually, m'sieu, you CAN. By telling the world how your family was saved by MAGNETO. MAGNETO the terrorist. MAGNETO the super-villain. MAGNETO the MUTANT. Remember me always, m'sieu. I could have let them perish -- but I chose LIFE!" --Max Eisenhardt
Know Your CBM Character - DEADPOOL. Who he is? What are his powers and abilities? Who played him in live media.




Who is MAGNETO?
He is Magnus, Erik Lehnsherr, Max Eisenhardt, savior, terrorist, supervillain, antihero, hero, he is many more things. But whoever he is, he has serious powers to back up his talk of protecting mutantkind with whatever means necessary.

MAGNETO was created by writer Stan Lee and artist Jack Kirby. A powerful mutant with the ability to generate and control magnetism, MAGNETO has been the X-Men's most prominent enemy ever since his first appearance in X-Men #1 (Sept. 1963).

What are his powers and abilities?
Note: Due to the nature of comicbooks being an on-going tale, the character's powers along with his appearance, is in a constant state of flux.

Magnetic Field Manipulation: Superhuman power to channel and manipulate magnetic fields that exist naturally or artificially.

Magnetic Force-Fields: MAGNETO usually protects himself with a personal force field that he can quickly expand to protect large areas.

Magnetic Flight: MAGNETO is also capable of sustaining flight for very long distances and at varying speeds.

Matter Manipulation: MAGNETO is able to manipulate matter even to the subatomic level for a number of purposes.

Electromagnetic Sight: By concentrating, MAGNETO can perceive the world around himself as patterns of magnetic and electrical energy. He can perceive the natural magnetic auras surrounding living beings.

Metallic Bonding: MAGNETO has recently presented the power to atomically bond metallic substances to any designated surface material.

Organic Iron Manipulation: MAGNETO can control the traces of iron within organic matter, which allows him to have full control over an opponent's body.

Geomagnetic Link: Magnus is tied very closely to Earth's EM Field. As is it effected, so is he. He knows instinctively all that happens to it, and with this link, is granted an odd sort of immortality.

Superhuman Strength: Under normal conditions, MAGNETO possesses the physical strength of a well conditioned athlete. However, he can channel vast amounts of magnetic energy through his body for the purpose of granting himself vast superhuman strength which limits are unknown. Whatever those limits might be, he is ultimately able to lift far in excess of 100 tons with ease.

Superhuman Stamina: As a result of increasing his strength, he dramatically increases the overall efficiency of his musculature. While magnetically enhanced, his muscles produce considerably less fatigue toxins during physical activity than the musculature of a normal human. MAGNETO can exert himself physically for up to at least a few days before the build up of fatigue toxins in his blood starts to impair him.

Superhuman Durability: Under normal conditions, MAGNETO possesses the physical durability of a well conditioned athlete. However, he can channel vast amounts of magnetic energy through his body for the purpose of granting himself vast superhuman durability.

Superhuman Reflexes: He naturally possesses enhanced reflexes. He can further enhance this reflexes with magnetic energy.

Superhuman Speed

Electromagnetic Spectrum Manipulation: Although MAGNETO's primary power is magnetism, he has some ability to project or manipulate any form of energy that is related to the electromagnetic spectrum. He can fire and absorb bolts of electricity and magnetic force, reverse lasers and other forms of radiation or energy, create enough intense heat as infrared radiation to level a city, manipulate gravity, and become invisible by deflecting visible light around his body. Infrared radiation is part of the electromagnetic spectrum, which also includes visible light, radio waves, ultraviolet light, gamma rays and x-rays -- MAGNETO can project any of these. MAGNETO has demonstrated the capacity to produce a wormhole, and to safely teleport himself and others by means of the wormhole.

Abilities
Telepathic Resistance: MAGNETO has trained himself extensively for fighting telepaths, and is resistant to telepathic attack although the effects are further augmented with the aid of his helmet.

Genius-level Intellect: A mastermind, MAGNETO is a genius within various scientific fields. He is an expert on genetic engineering and mutation, with knowledge far beyond that of contemporary science.

Military Training: MAGNETO is a skilled strategist and has more than a rudimentary knowledge of hand-to-hand combat.

Excellent Strategist: MAGNETO is an excellent strategist, both in actual battles and games of chess.

Multi Lingual: MAGNETO is fluent in English, French, Polish, Russian, Hebrew, Arabic, Ukrainian, German, and Yiddish

Appearances
Enter MAGNETO
1963: First appeared in X-Men Vol 1 #1 (September, 1963) and a recurring villain throughout that series.



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